Raiz

Raiz App

Raiz App

A mobile marketplace connecting El Bierzo farmers directly with urban consumers — making local seasonal produce accessible year-round.

A mobile marketplace connecting El Bierzo farmers directly with urban consumers — making local seasonal produce accessible year-round.

ROLE

Solo Brand + Product Designer

Solo Brand + Product Designer

SCOPE

Brand Identity Design

Mobile App Design (iOS)

Design System

Custom Illustration

Marketing Materials

Brand Identity Design

Mobile App Design (iOS)

Design System

Custom Illustration

Marketing Materials

TOOLS

Claude, Figma, Adobe Illustrator, Adobe Photoshop

My Approach

Trust has to be visible, not assumed

People in El Bierzo are skeptical of unknown online sellers. I designed every producer profile around real farm photos, exact location on map, transparent production methods, and verified badges. Trust isn't built by saying "local quality products", it's built by showing the farmer's face, his land, and his production methods before you buy anything.

Seasonal context at the right moment

Most people don't know when things are in season and rather than hiding unavailable products, I integrated seasonal context at decision moments: "Cherries available June–July. Sign up for a notification when harvest begins." This builds anticipation instead of frustration, and keeps users engaged year-round.

Two sides, two experiences

Consumers and farmers have different needs and technical comfort levels. Consumers expect discovery and fast checkout and traditional farmers need simplified order management. I designed two interfaces: one built around category-first navigation and one stripped down to what farmers actually need: orders, inventory, delivery.

Key Takeaways from Research

01

Philosophy before aesthetics

Early versions focused on tactical design choices without first establishing the concept. Once I defined Raíz's core philosophy (direct, honest, local) every visual decision became obvious.

02

Two-sided platforms fail when one side is ignored

Optimizing only for consumer convenience while adding complexity for producers breaks the whole system. Both experiences needed equal intention — different interfaces, same level of care.

03

Familiarity reduces friction more than novelty

Users explore more confidently when the pattern feels familiar. Category-first navigation, matching how people already shop for groceries reduced the learning curve.

Key Takeaways from Research

01

Trust requires evidence not persuasion

I initially thought building trust meant writing compelling copy about quality and local sourcing but I learned trust comes from verifiable evidence like people's face, farm location on map, reviews from neighbors.

02

Give context is also education

The design challenge wasn't creating educational content about when tomatoes grow, it was integrating seasonal awareness at decision moments, it teaches through context when it matters

03

Opposing needs require separate solutions

I assumed I'd need to compromise between consumer expectations (sleek, fast) and farmer capabilities (simple, minimal). But good dual-sided design creates distinct optimized experiences for each user type.